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Magic The Gathering Decks

Mono Colour Two Colour
White
White Knight / Say Good Knight*

Green

Red
Goblin horde*

Black
Night of the Living Dead

Blue
Counter-Productive*
High Security

Green / Red
Firewood*
Elven Fire*

White / Green
Weeny Whoppers*
The Enchanter

Black / Blue
Fangs for the Memory*
A Sliver of Hope*
Old Blue Cheese
The Self-Milling Deck

Black / White
The Plague (Modified PreCon)*

Black / Green
Spiked*
Swamp Thing

Blue / Green
Time Drain (Modified PreCon)*

Blue / Artifact
Bob the Builder's Toolbox of Death

* Not posted yet

Three Colour
Black / Blue / Red
Psychic Vortex

Blue / Green / White
The Slivers

Blue / Green / Red
The Killer Chicken/Dice Rolling Frenzy Deck

Black

Night Of The Living Dead
Deck Strategy: Basically play lots of creatures. Destroy opponents creatures without many of yours dying.
Sorceries

Befoul
Disturbed Burial
Corrupt x2

Instants

Dark Banishing x2
Howl From Beyond x2
Spinning Darkness

Enchantments

Evil Presence (Enchant Land) x2
Bad Moon
Death Watch (Enchant Creature)

Land

Swamp x22

Creatures

Sengir Vampire
Krovikan Vampire
Zombie Master
Lim-Dul's Cohort
Scathe Zombies x2
Phrexian Ghoul
Zombie Scavengers
Hoar Shade
Unworthy Dead x2
Drudge Skeletons x2
Nightmare
Darkling Stalker
Gravedigger
Dirtwater Wraith
Nekrataal
Scavenging Ghoul
Uncle Istvan
Brood Of Cockroaches

Mana Sources

Dark Ritual x4

Black / Green

Swamp Thing
Deck Strategy: Use Survival Of The Fittest to put Huge creatures and craetures and creatures with coming into play abilities into the gravyard. Then play cheap mana creatures and use Recurring Nightmare to exchange these with those in the graveyard.
Instants

Touch Of Vitae

Enchantments

Recurring Nightmare x4
Survival Of The Fittest x4

Land

Reflecting Pool x2
Volrath's Stronghold
City of Traitors
Polluted Mire
Slippery Karst
Forest x9
Swamp x9

Creatures

Cloudchaser Eagle
Osai Vultures
Aboroth
Scaled Wurm
Harvest Wurm
Wall of Blossoms
Crash Of Rhinos
Spike Feeder x2
Redwood Treefolk
Giant Mantis
Uktabi Orangutang
Johtull Wurm
Giant Spider
Spined Wurm
Panther Warriors
Verdant Force
Nekrataal x2
Deadhead
Poultrygeist
Coffin Queen
Thrull Surgeon
Cackling Fiend
Spirit Of The Night
Gravedigger
Lord Of The Pit
Nekrataal

Black / Blue / Red

Psychic Vortex (Courtesy of Dave Ryle)
This is my attempt to make this extremely weird card work. The idea is to be able to use all the cards you draw by the end of your turn (preferably with Amok.) It's a bit slow and creature-light, but very fun if it does get going, and has lots of other card-drawing to keep you going till a vortex turns up.
Spells

Psychic Vortex x2
Duplicity x2
Oath of Scholars x2
Volrath's Dungeon x2
Amok x3
Forbidden Crypt x2
Dark Banishing x3
Diabolic Edict x4
Abandon Hope
Gamble

Land

Island x9
Swamp x8
Rootwater Depths x2
Sulfurous Springs x4
Volrath's Stronghold

Creatures

Skyshroud Vampire x2
Vampire Hounds x2
Hidden Horror x2
Nightscape Master
Necratog
Keeper of the Mind x3
Thalakos Drifters
Sterm Protector
Alexi, Zephyr Mage

Artifacts

Kyren Archive x2

Blue / Green / White

The Slivers (Courtesy of Dave Ryle)
Having tried (and failed horribly) to make a decent 5-colour sliver deck, I decided to make this one based around the 2 best slivers (in my opinion), the Muscle and Crystalline, hence the colours. It's very simple to play, just get them out quick and hit your opponent before he hits you.
Spells

Gaea's Blessing x2
Disenchant x3
Repentance x3
Power Sink x2

Land

Forest x5
Plains x6
Island x7
Vec Townships x4
Thalakos Lowlands x2

Creatures

Muscle Sliver x4
Winged Sliver x4
Crystalline Sliver x4
Metallic Sliver x4
Victual Sliver x2
Talon Sliver x2
Armor Sliver x2

Artifacts

Volrath's Laboratory x2
Heartstone x2

Blue / Green / Red

The Killer Chicken/Dice Rolling Frenzy Deck (Courtesy of Dave Ryle)
As you might guess from the title, this is my current Unglued deck. The idea is in the title - roll as many dice as possible (coin flipping is also acceptable), then beat your opponent down with giant flightless poultry (or Rabid Sheep - added specially for Worms players) to the accompaniment of mad clucking/bleating noises. Bonus style points are awarded to anyone who manages to get the bomb to go off.
Spells

Spells (16)
Growth Spurt (2)
Flock of Rabid Sheep (2)
Incinerate (3)
Goblin Tutor (2)
Goblin Bomb
Mana Leak (2)
Couterspell (2)
The Ultimate Nightmare of Wizards of the Coastâ Customer Service (2)

Land

Mountain (9)
Island (8)
Forest (7)

Creatures

Chicken à la King (3)
Free-Range Chicken (4)
Chicken Egg (4)
Goblin Bowling Team (3)
Goblin Bookie (2)
Clam-I-Am (2)
Urza's Science Fair Project (2)
Spark Fiend

Blue / Black

Old Blue Cheese (Courtesy of Dave Ryle)
Tired of being beaten down by upstart new players with the fancy new cards? Try this marvellous collection of old favourites (with a few good new ones mixed in too). Simply steal and/or copy anything good your opponent gets, and beat them down with it. Very satisfying.
Spells

Control Magic (4)
Force of Will (2)
Mana Leak (2)
Undermine
Deflection
Spite/Malice
Time Warp (2)
Spinal Embrace
Braingeyser
Demonic Tutor
Demonic Consultation
Recover (2)
Aminate Dead (2)
Recoil (3)
Sleeper's Robe

Creatures

Vesuvan Doppleganger (3)
Clone (4)
Serendib Efreet (2)
Phantom Monster (2)
Sengir Vampire (2)
Morphling
Zephid

Land

Swamp (7)
Island (12)
Underground Sea (4)
Underground River (2)

Artifacts

Sol Ring
Ivory Tower

Blue

High Security (Courtesy of Dave Ryle)
A slow blue control deck. The idea is to get out Intruder Alarm, Tradewind Rider, and a couple of ping creatures, and then tap/untap several times a turn. Once it's all set up, it should only take a couple of turns to finish your opponent off. Counter or steal anything you don't like in the meantime.

**Health Warning**
Playing this deck very often is likely to severely annoy your opponents, and may lead to serious injuries.

Spells

Intruder Alarm (3)
Propaganda (3)
Hermetic Study (3)
Meditate (2)
Legacy's Allure (2)
Counterspell (4)
Dismiss (3)
Mana Leak (3)
Rewind (2)

Land

Island (19)
Quicksand (4)

Creatures

Tradewind Rider (3)
Wall of Tears (4)
Wall of Air (2)
Suq'Ata Firewalker (2)
Reveka, Wizard Savant
Ertai, Wizard Adept

Artifacts

Sapphire Medallion (2)

White / Green

The Enchanter (Courtesy of Dave Ryle)
One of my favourite decks, this can be a little slow to start, but has massive damage potential (a 69/68 prot red/black/blue, trampling/spirit liked Druid has been seen). With 23 Enchantments in the deck, once a Verduran Enchantress is out, the card-drawing kicks in, and if you get Recycle down too things can get downright messy, especially with the 'return to hand' stuff. Style points here for using the Rabid Wombat as your killer beastie.
Spells

Flickering Ward (4)
Armadillo Cloak (2)
Shackles (2)
Arrest (2)
Ancestral Mask (2)
Empyrial Armour (2)
Recycle (2)
Vernal Equinox
Burgeoning (2)
Aura of Silence
Aura Shards
Cycle of Life
Opal Acrolith
Worldly Tutor (3)

Land

Forest (13)
Plains (12)

Creatures

Verduran Enchantress (4)
Femeref Enchantress (2)
Maro (2)
Fugitive Druid (2)
Rabid Wombat

Artifacts

Spellbook (2)
Feldon's Cane

Blue / Artifact

Bob the Builder's Toolbox of Death (Courtesy of Dave Ryle)
I made this just to see if I could get an all-artifact deck to work. (The blue stuff was added later when I got some antiquities bits). It's not very consistent, but it does work from time to time. The idea is to beat them down with Rocket Launchers and pumpable creatures, supplied by the Urza's Lands.
Spells

Power Artifact (3)
Drafna's Restoration (2)
Transmute Artifact
Copy Artifact
Reconstruction

Land

Island (8)
Urza's Tower (4)
Urza's Mine (4)
Urza's Power Plant (4)
Scorched Ruins (2)
Maze of Ith

Artifact Creatures

Soldevi Simulacrum (4)
Clockwork Avian (4)
Juggernaut (2)
Dragon Engine
Primal Clay
Walking Wall
Brass Man

Artifacts

Rocket Launcher (3)
Icy Manipulator (4)
Snake Basket (2)
Serrated Arrows (3)
Amulet of Unmaking
Juju Bubble
Feroz's Ban
Sol Ring
Basalt Monolith
*Mirror, Mirror

Blue / Black

The Self-Milling Deck (Courtesy of Dave Ryle)
Everyone loves Living Death. No, really. Ok then, so this deck probably won't make you very popular, but it's very good fun once in a while. It's very simple, just get tons of stuff into your graveyard, then bring it all back out and make a big nasty mess. If Unglued is ok, a large style bonus is available for saccing the BFM to the altar to mill your opponent for 99 cards. Just watching the expression on their face is reward in itself. (Yes, it did actually once have millstones in, but they got replaced by more efficient - and ugly - forms of library destruction.)
Spells

Living Death (2)
Twilight's Call
Buried Alive (4)
Victimize (3)
Breathstealer's Crypt (2)

Land

Swamp (13)
Island (9)
Polluted Mire (2)
Lake of the Dead

Artifacts

Altar of Dementia
Grindstone

Creatures

Nether Shadow (4)
Ashen Ghoul (4)
Deep Spawn (4)
Revenant (2)
Ertai's Familiar (2)
Mind Maggots (2)
Keeper of the Dead (2)
Coffin Queen
Necratog
Volrath's Shapeshifter
Spirit of the Night
Fallen Angel
*B.F.M. (left card)
*B.F.M. (right card)