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Star Wars CCG Decks

Light Side Dark Side
A Walk in the Snow / Standby Ion Control
There'Snow Business Like...
City in the Clouds
Y-Fronts

It's Frickin' Freezing in Here / We have a Prisoner
Pride Of The Empire (The Empire Strikes Back)
Big Blue
Imperial Troops Have Entered The ...
BomberMan

Light Side

A Walk In The Snow / Standby Ion Control
This Deck is based on the Hoth Energy Shield rules and Echo Base Operations.
Hoth: Main Generators is the starting location which allows you to also immediately deploy North Ridge as well. The idea is to control Hoth Ground with the high-powered main characters and not allow any Dark Side characters into Echo Base. You need to deploy the marker sites as soon as possible to slow the Dark advance. Get the leaders in the Echo War Room and try to deploy Echo Base operations or Rebel Planners early. Once In this position you can deploy your space force to Hoth and at most 2 other planets to hopefully crush any space fleet the Empire has. The only major problem faced by this deck is The Epic Event Target The Main Generators, however, Hoth is so old now that it is unlikely your opponent will have included it for this situation. But always be prepared.
Used Interrupts (6)

The Signal x2
It Could Be Worse
Sense x2
Alter x2
How Did We Get Into This Mess? x2

Lost Interrupts (2)

Alternatives To Fighting
Control

Effects (7)

Incom Corporation
S-Foils x2
Legendary Starfighter
Revolution
Echo Base Operations

Locations - Systems (6)

Clouds x3
Hoth
Dantooine
Kessel

Locations - Sites (8)

Hoth: Echo Docking Bay x2
Hoth: Echo Corridor
Hoth: Echo Med Lab
Hoth: Echo Command Center x2
Hoth: Main Power Generators (Starting)
Hoth: North Ridge

Characters (14)

General Carlist Rieekan
Luke With Lightsaber
Romas "Lock" Navander
Leia Organa
Han Solo x2
Chewbacca
Obi Wan With Lightsaber
Commander Wedge Antilles
BoShek
Kal'Falnl C'ndros
2-1B (Too-Onebee)
CZ-3 x2
R-3PO
C-3PO

Starships (15)

X-Wing x6
Red Leader In Red 1
Red Squadron X-Wing
Z-95 Headhunter
X-wing Assault Squadron
Corellian Corvette x2
Tantive IV

Vehicles (1)

Rogue 3

There'Snow business like...
This Deck is an update of the previous one with Death Star II and Third Anthology cards added.
Used or Lost Interrupts (4)

The Signal x2
Organized Attack x2
Grimtaash

Used Interrupts (6)

It Could Be Worse
Sense x2
Alter x2
Out of Nowhere

Lost Interrupts (6)

Alternatives To Fighting
Houjix x2
Don't Get Cocky
Darklighter Spin
Control

Effects (7)

Echo Base Garrison
A New Secret Base
Legendary Starfighter x2
Honour Of The Jedi
Strikeforce
Echo Base Operations

Locations - Systems (4)

Endor
Hoth
Sullust
Bespin

Locations - Sites (3)

Hoth: Echo Docking Bay
Hoth: Echo Med Lab
Hoth: Echo Command Center

Characters (13)

Zev Senesca
Luke With Lightsaber
Commander Wedge Antilles
Han Solo
Captain Han Solo
Chewbacca
Obi Wan With Lightsaber
Luke Skywalker
BoShek
Kal'Falnl C'ndros
Obi Wan Kenobi
Derek 'Hobbie' Klivian
Admiral Ackbar

Starships (15)

Millenium Falcon
Lando In Millenium Falcon
Red Leader In Red 1
Red Squadron X-Wing
Artoo Detoo In Red 5
Gold Leader In Gold 1
Red Squadron 4
A-wing
Mon Calamari Star Cruiser
Liberty
Nebulon-B Frigate x2
Corellian Corvette x2
Tantive IV

Admirals Orders (1)

Capital Support

City In The Clouds
This is a mainly ground based Bespin Deck. Start with Obi-Wan's Hut for three starting force. Try to get 'Revolution' or 'The Signal' to revolve Obi's Hut quickly. Use the 'Return Of A Jedi's' to get Obi Wan to his hut. Then use 'The Signal's to find 'Lightsaber Proficiency' and 'Obi Wan's Cape' to drain for four force at the Hut. Also try to play the Bespin docking bay as soon as possible to link your characters between Tatooine and Bespin sites. Try to control cloud city, draining as much as possible and using the control bonuses to boost Lando's power. Use the main characters to win ground battles. Try not to worry about space battles. Only fight for Bespin or Cloud City to keep up your power at those sites. Use your starfighters to control cloud sectors to enhance your draining. Use 'The Signal' to get S-Foils.
The only thing to watch with this deck is that you opponent isn't playing a capture deck, in which case, defend the carbonite chamber or prepare to be frozen!
Used Interrupts (4)

The Signal x2
Rebel Barrier
Careful Planning (Starting)

Lost Interrupts (6)

Control
Alternatives To Fighting
Control
Return Of A Jedi x2
Leia's Back

Effects (5)

S-foils x2
Revolution
Obi Wan's Cape
Lightsaber Proficiency

Locations - Systems / Sectors (6)

Bespin x2
Bespin: Cloud City
Clouds x3

Locations - Sites (8)

Tatooine: Obi-Wan's Hut (Starting)
Tatooine: Docking Bay 94
Cloud City: Platform 327 x2
Cloud City: North Corridor
Cloud City: Upper Plaza Corridor
Cloud City: Incinerator
Cloud City: Carbonite Chamber

Devices (1)

Electrobinoculars

Characters (18)

Obi Wan With Lightsaber
Han Solo x2
Chewbacca
Leia Organa
Lando Calrissian
Lobot
Commander Wedge Antilles
Captain Yutani
BoShek
Klatooinian Revolutionary
Commander Vanden Willard
Trooper Utris M'Toc
Figrin D'an
Het Nkik
H'nemthe
2-1B (Too-Onebee)
CZ-3
Starships (9)

Red Leader In Red 1
Red Squadron X-Wing
X-Wing x5
Z-95 Headhunter
X-Wing Assault Squadron

Weapons (3)

Blaster Rifle x2
Jedi Lightsaber

Y-fronts
It should be fairly obvious. Wait until your opponent spreads his ships out and dump as many y-wings as you can to overpower him.
Locations - Systems (1)

Dantooine

Starships (59)

Y-wing x59

Dark Side

It's Frickin' Freezing in Here / We have a Prisoner
This is a Bespin capture deck. It has a large ground component and virtuallly no air power. Make no mistake, you WILL be drained in space, but you should make up for this by out-ground- draining your opponent. The Bounties, Special Delivery and Spice Mines Of Kessel should help you retrieve any lost force. The essential locations to this deck are Cloud City: Carbonite Chamber and Cloud City: Prison Tower. The Carbonite Chamber is essential as this is where you will freeze your enemies characters. Basically, you need to occupy all of Cloud City for maximum draining power and to win all the ground battles. Use the We Have A Prisoner's to capture Light characters and escort them to the Freezing Chamber or the Security Tower. There are several cards to enhance the chances of a freeze including ugnaughts and Prepare The Chamber's. Do not deploy the Tatooine sites unless you opponent is already playing Tatooine. You must restrict him to Cloud City where you have the advantage.
Used Interrupts (1)

Twi'Lek Advisor (Starting)

Used Or Lost Interrupts (4)

Prepare The Chamber x2
Human Shield
Sonic Bombardment

Lost Interrupts (5)

Double Back x2
We Have A Prisoner x3

Effects (7)

Bounty x2
Tarkin's Bounty
Carbon-Freezing x2
Special Delivery
All wrapped up (Starting)

Locations - Systems (2)

Bespin
Tatooine

Locations - Sites (9)

Tatooine: Docking Bay 94
Tatooine: Cantina
Jabba's Palace: Dungeon
Cloud City: Carbonite Chamber (Starting)
Cloud City: Security Tower
Cloud City: Interrogation Room x2
Cloud City: Incinerator
Cloud City: Port Town District
Cloud City: East Platform

Characters (19)

Zuckuss
4-LOM
Bane Malar
Boba Fett
Dengar
Danz Borin
Myo
Dannik Jerriko
Dr. Evazan
Ponda Baba
Rodian x2
Ugnaught
Yuzzum
Lyn Me
WED15-17 'Septoid' Droid
Corporal Vandolay
Grand Moff Tarkin x2

Starships (6)

Avenger
Death Squadron Star Destroyer
Imperial-Class Star Destroyer
Jabba's Space Cruiser
Mist Hunter
IG-2000

Vehicles (2)

Blizzard 1
Blizzard 2

Weapons (3)

Assault Rifle
Boba Fett's Blaster Rifle
Feltipern Trevagg's Stun Rifle

Devices (2)

Binders
Carbonite Chamber Console x2

Pride Of The Empire (The Empire Strikes Back)
This is a Death Star planet Destroying Deck. The idea is to use Commence Primary Ignition along with The Death Star Gunner and the Death Star Conference room to blow away systems.
Used Interrupts (4)

Scanning Crew
Dark Maneuvers
Tallon Roll x2
A Few Maneuvers

Used Or Lost Interrupts (1)

Flawless Marksmanship

Lost Interrupts (4)

The Empire's Back
Charming To The Last
Overload x2

Effects (3)

Death Mark (Utinni)
Lateral Damage (Utinni)
Death Squadron

Epic Events (2)

Commence Primary Ignition x2

Locations - Systems (3)

Death Star (Starting)
Kessel
Tatooine

Locations - Sites (9)

Death Star: Docking Bay 327 x2
Death Star: War Room
Death Star: Level 4 Military Corridor x2
Death Star: Conference Room
Death Star: Detention Block Corridor
Death Star: Central Core
Tatooine: Docking Bay 94

Characters (15)

Grand Moff Tarkin x2
Admiral Motti
Commander Brandei
Death Star Gunner
DS-61-2
DS-61-3
DS-61-4
Dr Evazan
Ponda Baba
Danz Borin
Zuckuss
Boba Fett
Dannik Jerriko
WED15-17 'Septoid' Droid

Starships (11)

Imperial Class Star Destroyer
Dreadnought Class Heavy Cruiser
Sentinel Class Landing Craft
IG-2000
Mist Hunter
Jabba's Space Cruiser
Black Squadron TIE
Black 3
Death Star Assault Squadron
TIE Defender Mark 1
Black 4

Weapons (7)

Turbolaser Battery x2
Superlaser
Ion Cannon
Enhanced TIE Laser Cannon
Assault Rifle
Boba Fett's Blaster Rifle

Devices (1)

Stormtrooper Utility Belt

Big Blue
My version of the Dark Side Big Blue Deck. You basically stomp down in space with all your ships and kick ass.
Used Interrupts (8)

Dark Maneuvers x2
Tallon Roll x2
I Can't Shake Him
They've Shut Down The Main Reactor
In Range
Our First Catch Of The Day

Used Or Lost Interrupts (1)

Flawless Marksmanship

Lost Interrupts (4)

Overwhelmed
I've Got A Problem Here
Watch Your Back!
TIE Sentry Ships

Effects (5)

Beseiged
Lateral Damage (Utinni)
I've Lost Artoo
Astromech Shortage
Death Squadron

Locations - Systems (5)

Kessel
Tatooine
Dantooine x2
Eriadu

Locations - Sites (3)

Star Destroyer: Launch Bay
Tatooine: Jundland Wastes
Cloud City: Incinerator

Characters (16)

Grand Moff Tarkin x2
Admiral Motti
DS-61-2
DS-61-3
DS-61-4 x2
Lieutenant Cabbel
Commmander Nemet
Warrant Officer M'Kae
Commander Brandei
Captain Lennox
Comm Chief x2
Imperial Helmsman
Danz Borin

Starships (11)

Avenger
Death Squadron Star Destroyer
Dreadnought Class Heavy Cruiser
Sentinel Class Landing Craft
Imperial Class Star Destroyer
Black Squadron TIE
Obsidian Squadron TIE
Black 3 x2
Black 4
TIE Defender Mark 1

Vehicles (2)

Blizzard 1
Blizzard 2

Weapons (3)

Tractor Beam x2
Ion Cannon

Devices (1)

Deflector Shield Generators

Imperial Troops Have Entered The ...
Hehe. Comic Imperial Trooper Deck. This is still in progress but good things to add would be comlinks and loads of trooper guards (Do you see where I'm going with this?). Also a space presence is needed. I'm thinking maybe a comic generic TIE only presence. Use 'Combat Readiness' to start with corulag and two spaceport locations.
Used Interrupts (5)

Combat Readiness
Trooper Assault x2
Blasted Droid x2

Lost Interrupts (11)

Trooper Charge x2
Full Scale Alert x2
Imperial Reinforcements x2
Stunning Leader x2
Sniper
Tactical Support
Imperial Tyranny

Effects (1)

Imperial Academy Training

Locations - Sites (9)

Hoth: Defensive Perimeter x2
Hoth: Echo Docking Bay x3
Forest (Starting)
Spaceport City (Starting)
Spaceport Docking Bay
Spaceport Prefect's Office

Locations - Systems (2)

Corulag (Starting)
Raithal

Characters (22)

Sergeant Major Bursk
Snowtrooper Officer
Snowtrooper x2
Imperial Commander x2
Corporal Prescott
Imperial Squad Leader x2
Imperial Trooper Guard x2
Stormtrooper x5
Stormtrooper Cadet
Sergeant Wallen
Elite Squadron Stormtrooper
IM4-099 [Eyeemmfour]
Corulag Operative x2

Weapons (7)

Blaster Rifle x5
Disruptor Pistol
Dr. Evazan's Sawed-off Blaster

Devices (3)

Stormtrooper Backpack x3

BomberMan
TIE bomber cheese. Use bombing runs to chow people on the ground and the new tie scimitars with planetary subjugation. There is a lot of destiny 7's in this deck and with all the extras you can have bombers which are power 9!
Starting (7)

Imperial Occupation
Wakeelmui
Spaceport Docking Bay
Prepared Defenses
Planetary Subjugation
Oppressive Enforcement
Mobilization Points

Used Interrupts (2)

I Can't Shake Him! x2

Lost Interrupts (3)

Counter Assault
Relentless Pursuit
Overload

Used or Lost Interrupts (3)

All Power To Weapons x2
Twi'Lek Advisor

Effects (6)

Sienar Fleet Systems
Inconsequential Losses
Bombing Run x2
Firepower
Crossfire

Locations - Sites (1)

Hoth: Defensive Perimeter

Locations - Systems (6)

Yavin 4 x2
Kuat
Tatooine
Hoth
Bespin

Characters (10)

Lord Vader
Darth Vader
Grand Moff Tarkin x2
Bossk With Mortar Gun
Captain Sarkli
Captain Godherdt
Major Rhymer
Captain Jonus x2

Weapons (7)

Concussion Missiles x2
Intruder Missile x3
Proton Bombs x2

Starships (14)

Flagship Executor
Avenger
Dreadnought Class Heavy Cruiser x2
Scimitar 2 x2
Scimitar 1
TIE Bomber x2
Accuser
Devastator
Scimitar Squadron TIE x3

Admirals Orders (1)

Fighter Cover